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Quest Walkthrough |
QuestID: 50 |
Add-on: 6/25/2001 2:39:55 PM |
Goal/Purpose: Item5/Life6/ManaC6 ManaC of 200 is required. And diff of 200. |
Difficulty: 7
(1 low/10 high) |
Information: Quiddity Orb Quest Walkthrough
Main info from Damien Sarin FF additional info Vai Flood of FF, Tsukemono (WE), Optim Shi (LC)
Summarized by Silverion and Yarcsi
Quiddity Orb - Pic Stats
Fragments are drop/give ... Orb is no drop/give after you applied infusion so be very carefull who will combine fragments in orb!! Read more about requirments below.
There is a only 1 hour Quest Timer on getting the Quiddity Orb Fragments.
Southern Quidduty Fragment free drop/give
Northern Quidduty Fragment free drop/give
Monsters: Virindi, Hollow Minions, Drudges
This quest starts or near Qualabar or near Crater.
Head to Qalaba'r - 73.9S, 19.1E, Go to Old Mine SE of Qualabar... head east into the mountains looking for random spawn Southern Black Claw Raiders... they look like drudge stalkers. Kill it and it summons a 20-35 restricted portal.
inside the portal is a dungeon full of drudge stalkers, raveners.... and at the very end is the Southern Black Claw Leader. Kill him and he gives you the Southern Quiddity Fragment.
Do the same thing, except up north between Stonehold and Crater... this time looking for Northern Black Claw Raiders... the dungeon si the same as the southern pretty much... the Leader at the end has the Northern Quiddy Fragment.
The fragments are droppable/passable. Combine the 2 fragments to make the orb. the orb after combining is no longer passable. So make sure you give the pieces tot he character you want to hold the orb.
If you had rather have lore than that awsome orb you go to Landbridge Staging Complex (86.1S, 2.5W) this portal is tiable/portable 32+ restricted portal, and head to the end. Give the NPC Virindi Director's Majordomo, the orb and he portals you to another smaller dungeon, which has a director in. (I would suggest not giving the orb, the orb is pretty good)
Dungeon is very very small few raveners then the room with the Staging Director... he was protected by 2 puppets and a few
raveners.
Kill the director and you get a shard which translates to The lore that gives some hints that may be for the high level part of the quest, but as of yet we haven't found the escaped Sage.
Now you can go to Inculcation Cells--68.7S 62.6W, south of the center of the obsidian plains. Actualy to spawn portal to dungeon, you have to open it by killing the Staging Ground Director at last once for server. The Inculcation cells are full of raveners, virindi, hollow minions and named virindi. The named virindi are the abducted ayan baqur townfolk. Appears they have been transformed. Found deeper in is Lacandrillar the Inculcator. He drops a virindi shard which is tranlated by Diyas al-Yat in Zaikhal.
Killing the Virindi NPC at the bottom of Inculcation Cells frees all the AB vendors. They returned to their human forms. Anyone who stacked virindi notes lossed 20% as notes cannot be changed anymore to original (virindi) vendor. |
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