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Quest Walkthrough      
QuestID:  30 Add-on:  12/10/2000 2:50:45 PM
Goal/Purpose:  Vessyen Isles :how to get there and what to expect to find. Also can reach the isle by form of Recall the Sanctuary spell.
Difficulty:  5      (1 low/10 high)
Information:


First take Mountain Shortcut 34.9N 56E Drops out at 41.0N, 56.0E on the mountain side. Then take Estensfang to Bandit Castle portal 42.4N 60.5E, Drops out at 65.0N, 49.3E.
Now Take the Vessyen Isles Portal at 61.7N 48.6E (suggest to Buff), this drops you off at 72.5S, 81.3E .

Before I go any further I would like to say Ventring on this Isle is at your own risk, the rescue team will not venture into uncharted and unfamiliar territory.
I've seen tons of people's corpses outside the New Subway, if you cannot handle the Dires Do Not Go.
If you do go and immediatly decide it is not for you, take the Eastham portal 72.3E 82.2E.

Now lets get to the Points of Interest on the Vessyen Isle.
Lifestone 1: Kryst LS 78.2S 85.3E, This is the nearest lifestone to Kryst that I've seen. Located very close to an crumbling tower that makes an excellent perch of mages or archers. Those Jungle Wasps are 5K a pop and not very resistant to magic.
Lifestone 2: Northeast LS 68.6S 94.9E , This is Located next to the New Subway, and not Far from other dungeons.

Town of Kryst , 74.1S 84.1E --> 74.5S 84.7E Tropic Isles town. Full service, including full service mage. Also leather and ivory crafters
Town of MacNial's Freehold, 74S 92.3E , Interesting back-story for this town. (in relation to Kryst, and Bandit Castle...) Also NPC in Nydesia is looking for MacNials items.

New Subway (Jungle Of Shadows) 69.4S 94.5E , shadows in here after the first drop, lvl 12 restricted.
In the portal room you will find portals to South Dires, GW, Eastham, Baishi, Neydisa Castle, Tufa, Hebian-to, Zaikhal, North Direlands, and Plateau.

Dungeons and Spawning Grounds:
A Small Ruin (Island) (70.1S,91.1E)
A Small Temple (69.2S,93.7E) A VERY small temple, Ulu Sclavus (lvl 60), Slithis, chest with lame loot that does not require key.
Abandon Castle (82.7S,93.4E) Eirie cathedral music with chest off unknow difficulty, basement got a cript, with a altar to turn pk into non-pk. This castle is a archers and mages perch paradize
Adja's Memorial (83S,93.2E) NPK Alter on SW island
Cathedral (82.4S,93.4E) Very nice looking Cathedral, invisible(on radar) level 153 Dark Rev, very tough, Kelderam's Tomb, Adja's Memorial (npk)
*****Also can reach the Cathedral (Sanctuary) by form of Recall the Sanctuary spell.
Dread Idol spawn (73.5S,87.5E) Location of the Spawn for the Lvl 136 Dread Idol. Part of the Nov Spear quest
Idol Spawning Grounds (72.3S,87.5E) Mossworts & Idols
Moars Laboratory (68.6S,94.4E) A few Level 75 and 47 Moarsmen and a few mossies, a rabbit in a huge cage. This was all I found. Very nice looking place, have to jump down to go thru (25 hp jump)
Moarsman Hideout (69.9S,89.9E) Cool Place. Lotsa Moarsmen.
Moarsmen Muck (77S,90.9E) Restricted lvl 10-30
Moarsmen Spawning Grounds (69.5S,96.5E) Lots of low lvl mossies, mostly mudlurks, lame dungeon, except for looks
Mosswart Hideout (72.8S,90.8E) Right near MacNiall's Freehold. Swarming Mosswart Idolators, Zealots, and Soul Trappers, Shadows (small children to Lt's), a room with kneeling small shadow children in a circle, and at the bottom a Harrower Greivver, a couple Goldenback Tuskers, drudge raveners, and one Sotiris HollowMinion standing over a large bloodstain with Sir Martine's Journal (excellent lore, btw).
Mosswart Nest (77.7S,87.9E) A small winding dungeon filled with newer, tougher, religous fantatic mosswarts, 35-45 levels. Entrance is clear, but monsters are nearby, foyer is clear. Tieable, no level restrictions
Mountaintop Cathedral (82.5S,93.4E) It is on top of a large mountain that has waterfalls coming off of it. Undead camp on the way up the mountain to the Cathedral. Lots of nasties, Diamond Golems, Skeleton Bone Lords/Knights, Mourseman.
Mud Dungeon (79S,84.1E) Levels 10-30 only. In my opinion, the level restriction i
 
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